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So close to Steam launch, we can smell it!

With only a handfull of days to go before we finally launch Cubemen 2 on Steam, panic and stress starts to set in as it becomes a mad rush to fix final bugs, prepare marketing material and press release information, get the website finished and somewhere in all of that, remember to eat and breathe.

It’s been a crazy development cycle with an awesome amount of feature creep and over a solid month of focused beta testing, but if there is anything we have learnt from years of making games is that the second a title is released, some clever users always start finding bugs.

So we are looking forward to a few weeks of little sleep, high pressure and mixed joy and frustration that is the essence of release week… and we can’t think of anything else we’d rather be doing!

Bring it on….